Structure modifications are performed in the Installation Tree window.
Navigation in the Installation Tree
Objects are represented by Nodes in the Installation Tree.
The nodes can be expanded/contracted by clicking on the +/- signs to left of the node.
A node can have children (subnodes) and one parent.
The View menu contains menus for
Expand All
and
Contract All
A node has an icon to show the object class.
See
Symbols
Adding and Removing Objects
Any addition/removal of objects or change of object type will reflect on the display in the Main window. Main window - Main window defined
Many changes in the structure will reset the default positioning and sizes of objects in the Main window. It is therefore important to define the structure completely before laying the final touch on the display.
The Edit menu contains the submenus for adding and removing objects:
Submenus are enabled/disabled depending on the context and which node is selected.
Available objects for Addition depend of the type object selected.
Some objects do not allow addition of new objects.
Some objcts can be added only up to a maximum number.
Some objects cannot be removed (eg Control Panel)
Changing the Type of an object will remove all its children and add default objects for the selected type.
Difference between Add and Insert
Add will create the new object as a child to the selected node.
Insert will create the new object as a sibling to the selected node (immediately before).
Add after will create the new object as a sibling to the selected node (immediately after).
The Edit menu is displayed as a Popup menu by right-clicking on a node.
Use the shortcuts provided, eg F4 to add an object to the selected node.
See
Shortcuts
Moving Nodes
Nodes can be moved with the submenus of the Move menu:
First
(Ctrl + F)
Up
(Ctrl + U)
Down
(Ctrl + D)
Last
(Ctrl + L)
A submenu can be disabled if the move is not allowed.
You can also move nodes with drag and drop.
The dropped node is inserted above the target node.
If you hold down the 'Alt' key while dropping, the insertion will be after the target.
Holding down the 'Ctrl' key creates a copy of the node.
| The 'No Drop' icon will inform you if a drop is not allowed. |
Moving nodes does not affect the installation structure, unless the parent changes and/or a copy is made. In this case, you will need to position the new object.
Only the following Objects are susceptible to Drag and Drop:
An Object is created using the Object Class which can be seen as a template.
If an Object Class has different types, the object will be created with the default type.
The terminology used in a Fisa Cleaning Installation.